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  • Craft as a Creative Industry
    Craft as a Creative Industry

    Craft is resurgent. More people are buying craft; more money is being spent on craft products than ever before.This book centres craft as a creative industry, illuminating the experiences of those working in and around craft, particularly people from marginalised groups. Shining a light on inequalities around craft work, the author examines the lived experiences of women makers of colour in the professional craft sector.Experiences of racism and microaggressions at all stages of their craft career are analysed.The author draws on innovative empirical research carried out in the UK and Australia, two countries where the resurgence in craft is apparent, yet professional craft practice is dominated by the white and relatively privileged.In interrogating hierarchies of expertise and cultural value in craft, the author employs case studies from community crafts and social enterprises. The result is a book of interest to scholars at the intersections of the creative and cultural industries, the creative economy and inequalities at work.

    Price: 49.99 £ | Shipping*: 0.00 £
  • Music, Technology, Innovation : Industry and Educational Perspectives
    Music, Technology, Innovation : Industry and Educational Perspectives

    Music, Technology, Innovation: Industry and Educational Perspectives draws upon cutting-edge practice in the use of technology from both a pedagogical and industry perspective.Situated within the latest research, this edited volume explores technological innovation from a musical perspective, examines current trends within the industry, and carefully considers them from an educational perspective. Noted throughout history, music education is responsive to industry innovations.However, emerging technologies often begin with over-hyped promises before they move through various phases of development and are then repurposed for learning and teaching.Educators can adopt an innovation and develop a framework that is pedagogically sound and learner-centred.Based on these ideas, the authors together highlight industry innovations that have potential outcomes for engaging students in music learning within research-informed practices, build upon these ideas and identify proactive mechanisms for teaching music education, and work towards developing a framework for understanding these phenomena.The chapters address key topics including the ethics of technology, AI and music, online performance and teaching, gamification, big data, teaching audio production, acoustic ecology, and more.The examination of areas in contemporary innovation can further support the potential to empower teachers and students to understand the opportunities for teaching, sustainability, and growth in music education.

    Price: 42.99 £ | Shipping*: 0.00 £
  • Music, Technology, Innovation : Industry and Educational Perspectives
    Music, Technology, Innovation : Industry and Educational Perspectives

    Music, Technology, Innovation: Industry and Educational Perspectives draws upon cutting-edge practice in the use of technology from both a pedagogical and industry perspective.Situated within the latest research, this edited volume explores technological innovation from a musical perspective, examines current trends within the industry, and carefully considers them from an educational perspective. Noted throughout history, music education is responsive to industry innovations.However, emerging technologies often begin with over-hyped promises before they move through various phases of development and are then repurposed for learning and teaching.Educators can adopt an innovation and develop a framework that is pedagogically sound and learner-centred.Based on these ideas, the authors together highlight industry innovations that have potential outcomes for engaging students in music learning within research-informed practices, build upon these ideas and identify proactive mechanisms for teaching music education, and work towards developing a framework for understanding these phenomena.The chapters address key topics including the ethics of technology, AI and music, online performance and teaching, gamification, big data, teaching audio production, acoustic ecology, and more.The examination of areas in contemporary innovation can further support the potential to empower teachers and students to understand the opportunities for teaching, sustainability, and growth in music education.

    Price: 120.00 £ | Shipping*: 0.00 £
  • Creative Design in Industry and Architecture
    Creative Design in Industry and Architecture

    Covering the topics of architecture and industrial design Creative Design in Industry and Architecture argues that the discourse on design criteria for both professions share many similarities.It is not intended to be prescriptive, but is rather the outcome of a detailed design analysis of the works of a number of industrial and architectural designers.The authors sought to compare the cultural outcomes of vernacular design in an attempt to show that the design process does not need to be difficult or complicated.This book seeks to present a critical assessment of design processes which achieve innovation in the fields of both architectural and industrial disciplines.The book is therefore about creativity, design strategies and innovative understanding.With decades of academic experience, the authors are keen on the idea that creativity can be taught.They wrote this book from an ongoing pedagogical need to show students that the creative palette has a wide range.Case studies and their related theory which support this view are included within the chapters.The book also unveils the design dilemma; how design can become complicated when surrounded with intricate problems although it is the sum of simple solutions. Common theories and practices are exposed within the two disciplines through observation, analysis, experiment and reflection to discuss and gain insight.Both creative and practical approaches are analysed by making a historical study followed by the fundamentals reflecting the current situation and practical applications of the architectural and industrial design principles outlined in an extensive collection of examples.To educators this book is instructive, to the students deductive, to designers inspiring.

    Price: 105.00 £ | Shipping*: 0.00 £
  • Whimsical Girls : Fun Inspiration and Instant Creative Gratification
    Whimsical Girls : Fun Inspiration and Instant Creative Gratification

    Reclaim your creativity with this one-of-a-kind workbook of fabulous females to personalize!It’s perfect for coloring enthusiasts and mixed-media artists.  This is not your typical coloring book. Created by celebrated artist Jane Davenport, and dedicated solely to images of women, Whimsical Girls is bursting with Jane’s signature-style figures, faces, and fanciful drawings to color and customize.The unusual combination of four types of high-quality paper—coloring, marker, watercolor, and kraft paper—encourages users to experiment with a variety of mediums and techniques.Inspirational examples and prompts help allay budding artists’ nervousness, while bonus stickers and brilliantly hued collage paper—to cut or tear and glue to the pages—provide added fuel for creativity!

    Price: 14.99 £ | Shipping*: 3.99 £
  • Industry
    Industry

    Nathan Micay has provided the full original score to the new HBO series 'Industry' - centred on young graduates of mixed backgrounds, entering the cut-throat world of London finance. LuckyMe release the original soundtrack alongside new bonus dance edits. Nathan Micay's title track channels the spirit of Tangerine Dream and Jean-Michel Jarre, also blending euphoric trance and dream pop with excerpts of the characters' dialogue, creating a celestial mezzanine that both compliments the TV show, and excels as standalone art.

    Price: 25.99 £ | Shipping*: 0.00 £
  • Advertising as a Creative Industry : Regime of Paradoxes
    Advertising as a Creative Industry : Regime of Paradoxes

    At the crossroads of culture and commerce, the advertising industry is a regime of paradoxes.This book examines the place of advertising in today’s creative industries, exploring the major challenges advertisers confront as they engage with other creative sectors.Izabela Derda, author, media scholar, and industry expert, offers insights into how the industry keeps deconstructing its own creative processes and collaborative models as it attempts to stay relevant. Through extensive case studies and interviews with industry professionals and thought leaders, this book examines the sector’s struggle to adapt to new business models and to monetize creativity in today’s media landscape, from re-engaging audiences through media more typical of arts and entertainment to managing intricate cross-sectoral creative collaborations.From redesigning workplaces to satisfy the expectations of the youngest generations of creatives to reconsidering the paradigm of conventional creative teams, the advertising sector has swiftly adjusted to the seismic changes in today’s media landscape. The book will be of interest to scholars and students of creative media, advertising, and media studies, as well as those interested in understanding the changing complexities and latest innovations of the creative industries.Advertising professionals, artists, and policymakers will find relevant insights and possible solutions for the major challenges facing the advertising industry today. The Open Access version of this book, available at www.taylorfrancis.com, has been made available under a CC-BY license.

    Price: 49.99 £ | Shipping*: 0.00 £
  • Wartime Industry
    Wartime Industry

    An illustrated introduction to how British industries, supported by thousands of newly recruited women, strove to meet the nation’s wartime need for munitions, armour, shipping, uniforms and aircraft. During the Second World War (1939–45), Britain stretched every sinew of its industrial might to fend off a Nazi invasion.As the nation stood alone against Fortress Europe, it harnessed, coordinated and maximised its resources, firstly to defend itself and then to help liberate Axis-occupied countries.Wartime Industry uses informative text and beautiful illustrations to show how the men and women of Britain met this unprecedented demand for military and home-front materials.It explores the work of Lord Beaverbrook’s highly organised Ministry of Aircraft Production; the ‘Shadow Factories’ that enabled manufacturers such as Vauxhall and Rootes to make tanks and aircraft; the Royal Ordnance Factories that produced firearms and explosives; the ‘Bevin Boys’ conscripted to work in the coal mines; the Women’s Timber Corps; and war workers – who, together, helped the nation to make it.

    Price: 8.99 £ | Shipping*: 3.99 £

Similar search terms for Industry:


  • In which industry is the automotive industry?

    The automotive industry is part of the manufacturing industry. It involves the design, development, production, and sale of vehicles such as cars, trucks, and motorcycles. The industry also includes the manufacturing of vehicle parts and accessories. Additionally, the automotive industry plays a significant role in the global economy and is a major employer worldwide.

  • Which industry has a greater future: the aerospace industry or the automotive industry?

    The aerospace industry is likely to have a greater future compared to the automotive industry. With advancements in technology, there is a growing demand for space exploration, satellite deployment, and commercial space travel. Additionally, the aerospace industry is constantly evolving with innovations like reusable rockets and supersonic travel. On the other hand, the automotive industry is facing challenges such as transitioning to electric vehicles and autonomous driving, which may impact its growth potential in the long term.

  • What is the difference between creative and imaginative?

    Creativity involves the ability to generate new ideas, concepts, or solutions, often through the use of original thinking or artistic expression. It is the process of bringing something new into existence. On the other hand, imagination is the ability to form mental images, sensations, or concepts that are not present in one's immediate surroundings. It is the act of visualizing or conceptualizing something that is not currently real or tangible. In essence, creativity is the act of producing something new, while imagination is the act of envisioning something that may or may not exist.

  • What kind of education is required to work in a creative industry?

    To work in a creative industry, a formal education in a related field such as graphic design, fine arts, fashion design, or film production is often required. Many employers look for individuals with a bachelor's degree or higher in a creative discipline to demonstrate their skills and knowledge. Additionally, ongoing professional development and staying up-to-date with industry trends and technologies are essential to succeed in a competitive creative industry. Internships, workshops, and networking opportunities can also provide valuable hands-on experience and connections in the field.

  • How can one make a presentation engaging and interactive?

    One can make a presentation engaging and interactive by incorporating multimedia elements such as videos, images, and interactive graphics to break up the monotony of slides. Additionally, incorporating audience participation through polls, Q&A sessions, and group activities can help keep the audience engaged and involved. Using storytelling and real-life examples can also make the presentation more relatable and interesting for the audience. Finally, incorporating humor and personal anecdotes can help to create a more engaging and interactive atmosphere.

  • What is an industry plant in the music industry?

    An industry plant in the music industry refers to an artist who is perceived as being artificially created or promoted by the music industry, rather than having built a genuine fan base and career through grassroots efforts. This term is often used to describe artists who are believed to have been strategically marketed and pushed into the spotlight by record labels or other industry insiders, rather than having organically risen to fame through their talent and hard work. Industry plants are often seen as inauthentic or manufactured, and their success is sometimes viewed with skepticism by fans and industry observers.

  • Is the Swedish industry better than the German industry?

    It is difficult to definitively say whether the Swedish industry is better than the German industry as both countries have strong industrial sectors with different strengths. Sweden is known for its innovation and expertise in sectors such as telecommunications, automotive, and engineering, while Germany is renowned for its manufacturing prowess, particularly in the automotive and machinery industries. Both countries have highly skilled workforces and advanced technology, making it challenging to determine which industry is superior. Ultimately, the competitiveness of each industry depends on various factors such as market demand, technological advancements, and global economic conditions.

  • Is FOS a regular industry or an international industry?

    FOS (Fiber Optic Sensing) is considered an international industry rather than a regular industry. This is because FOS technology is utilized in various sectors globally, including oil and gas, infrastructure monitoring, and security. The applications of FOS technology are not limited to a specific region or country, making it an international industry that caters to a wide range of global markets and industries.

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